Unreal Tournament 3 (nonfiction): Difference between revisions
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* [http://wiki.karljones.com/index.php?title=Unreal_Tournament_3 Unreal Tournament 3] @ wiki.karljones.com | * [http://wiki.karljones.com/index.php?title=Unreal_Tournament_3 Unreal Tournament 3] @ wiki.karljones.com | ||
== Link Setups == | |||
Maps=(Map="WAR-Downtown",ExtraData=) | |||
Maps=(Map="WAR-Downtown?LinkSetup=Alt",ExtraData=) | |||
== A List == | |||
* Agamemnon | |||
* Biopsy | |||
* Lasher | |||
* Merovech | |||
* Pylos | |||
* RockBottom | |||
* Sewer Pipe | |||
* Sky Towers | |||
* Trepanum | |||
* Total War | |||
== Handy Vandal UT3 Maps == | |||
Online UT3 server featuring original maps by the [[Karl Jones (nonfiction)|Handy Vandal]]. | |||
* 104.207.140.9:7777 | |||
=== === | |||
<pre> | |||
[WAR-Torlan UTUIDataProvider_MapInfo] | |||
MapName=WAR-Torlan | |||
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> | |||
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> | |||
FriendlyName=<Strings:UTGameUI.FriendlyMapNames.Torlan> | |||
[WAR-TorlanClassic UTUIDataProvider_MapInfo] | |||
MapName=WAR-Torlan?LinkSetup=classic | |||
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> | |||
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> | |||
FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanClassic> | |||
[WAR-TorlanDoublePrime UTUIDataProvider_MapInfo] | |||
MapName=WAR-Torlan?LinkSetup=TwoFronts | |||
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> | |||
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> | |||
FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanDoublePrime> | |||
[WAR-TorlanNecris UTUIDataProvider_MapInfo] | |||
MapName=WAR-Torlan_Necris | |||
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> | |||
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> | |||
FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanNecris> | |||
[WAR-TorlanShort UTUIDataProvider_MapInfo] | |||
MapName=WAR-Torlan?LinkSetup=short | |||
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> | |||
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> | |||
FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanShort> | |||
</pre> | |||
=== UT3 server startup strings === | |||
Vehicle Capture the Flag: | |||
<pre> | |||
server VCTF-VNDL-Ajax.ut3?game=UTGameContent.UTVehicleCTFGame_Content?GameMode=3?MaxPlayers=24?NumPublicConnections=24?NumOpenPublicConnections=24?numplay=24?botskill=5 -multihome=68.232.170.13 -port 7777 -unattended -login=handy_v_srv -password=XXXXXXX -log=GameServers.log -nohomedir | |||
</pre> | |||
Warfare: | |||
<pre> | |||
server WAR-VNDL-Frantic.ut3?maxplayers=14?NumPublicConnections=14?NumOpenPublicconnections=14?numplay=14?botskill=5 -multihome=68.232.170.13 -port 7777 -unattended -login=handy_v_srv -password=XXXXXXX -log=GameServers.log -nohomedir | |||
</pre> | |||
== Versions == | |||
* [https://liandri.beyondunreal.com/Unreal_Tournament_3?diff=prev&oldid=13043 Difference between revisions of Unreal Tournament 3] | |||
== Hosting services == | |||
* [https://www.vilayer.com/gaming-layer/gameinfo/unreal-tournament-3.php VI Layer] | |||
== Handy Vandal maps == | == Handy Vandal maps == | ||
Line 125: | Line 207: | ||
=== Warfare === | === Warfare === | ||
* HelikosOne - to do, delete variants | |||
* Agamemnon | |||
* Arbogast-B | |||
* Arbogast-C | |||
* Arbogast-E | |||
* Bhishma | |||
* Byzantium | |||
* CapoDiablo | |||
* Cavities | |||
* Cenotes | |||
* Charlemagne | |||
* CinderGarden | |||
* EaglesNest | |||
* Excavator | |||
* Gharchai | |||
* Gilgamesh | |||
* HeavyEquipment | |||
* Huexo | |||
* Kenshin | |||
* Khwaraz | |||
* Kzamity | |||
* LittleDipper | |||
* MechYard-K | |||
* MechYard-I | |||
* MechYard-O | |||
* MechYard-M | |||
* Merovech | |||
* New Arbogast-B | |||
* New Arbogast-C | |||
* Ozymandias | |||
* Pain Factory | |||
* Pylos | |||
* RazorBack | |||
* RockBottom | |||
* Scipio | |||
* SkyTowers | |||
* Taiku | |||
* Terranium | |||
* Tzinco | |||
* Voivode | |||
* XenoSpar | |||
* Zhukka | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 304: | Line 430: | ||
== Potential map names == | == Potential map names == | ||
* [https://en.wikipedia.org/wiki/Azabon Azabon] - a central nervous system stimulant of the sulfonamide class that is also used as a nootropic. | |||
* Voreda | * Voreda | ||
* Moguntiacum | * Moguntiacum | ||
Line 317: | Line 444: | ||
* Hachiman (Japanese: 八幡神 Hepburn: Hachiman-jin, also known as Yahata no kami) is the Japanese syncretic divinity of archery and war, incorporating elements from both Shinto and Buddhism. Although often called the god of war, he is more correctly defined as the tutelary god of warriors. | * Hachiman (Japanese: 八幡神 Hepburn: Hachiman-jin, also known as Yahata no kami) is the Japanese syncretic divinity of archery and war, incorporating elements from both Shinto and Buddhism. Although often called the god of war, he is more correctly defined as the tutelary god of warriors. | ||
* Tengu (天狗, "heavenly dog") are a type of legendary creature found in Japanese folk religion and are also considered a type of Shinto god (kami) or yōkai (supernatural beings). Although they take their name from a dog-like Chinese demon (Tiangou), the tengu were originally thought to take the forms of birds of prey, and they are traditionally depicted with both human and avian characteristics. The earliest tengu were pictured with beaks, but this feature has often been humanized as an unnaturally long nose, which today is widely considered the tengu's defining characteristic in the popular imagination. Buddhism long held that the tengu were disruptive demons and harbingers of war. | * Tengu (天狗, "heavenly dog") are a type of legendary creature found in Japanese folk religion and are also considered a type of Shinto god (kami) or yōkai (supernatural beings). Although they take their name from a dog-like Chinese demon (Tiangou), the tengu were originally thought to take the forms of birds of prey, and they are traditionally depicted with both human and avian characteristics. The earliest tengu were pictured with beaks, but this feature has often been humanized as an unnaturally long nose, which today is widely considered the tengu's defining characteristic in the popular imagination. Buddhism long held that the tengu were disruptive demons and harbingers of war. | ||
* In traditional beliefs of Japan and in literature, onryō (怨霊, literally "vengeful spirit", sometimes rendered "wrathful spirit") refers to a ghost (yūrei) believed capable of causing harm in the world of the living, harming or killing enemies, or even causing natural disasters to exact vengeance to redress the wrongs it received while alive then takes their spirits from their dying bodies. | * In traditional beliefs of Japan and in literature, '''onryō''' (怨霊, literally "vengeful spirit", sometimes rendered "wrathful spirit") refers to a ghost (yūrei) believed capable of causing harm in the world of the living, harming or killing enemies, or even causing natural disasters to exact vengeance to redress the wrongs it received while alive then takes their spirits from their dying bodies. | ||
* Amenominakanushi ("Heavenly Ancestral God of the Originating Heart of the Universe") is, according to the Kojiki, the first kami, and the source of the universe according to Shinto. In Japanese mythology they are described as a "god who came into being alone" (hitorigami), the first of the zōka sanshin ("three kami of creation"), and one of the five kotoamatsukami ("distinguished heavenly gods"). | * '''Amenominakanushi''' ("Heavenly Ancestral God of the Originating Heart of the Universe") is, according to the Kojiki, the first kami, and the source of the universe according to Shinto. In Japanese mythology they are described as a "god who came into being alone" (hitorigami), the first of the zōka sanshin ("three kami of creation"), and one of the five kotoamatsukami ("distinguished heavenly gods"). | ||
* In Japanese folklore, '''Hitodama''' (Japanese 人魂; meaning "human soul") are balls of fire that mainly float in the middle of night.[1] They are said to be "souls of the dead that have separated from their bodies,"[1] which is where their name comes from. | |||
* In Zulu mythology, '''Tikoloshe''', '''Tokoloshe''' or '''Hili''' is a dwarf-like water sprite. It is considered a mischievous and evil spirit that can become invisible by drinking water. Tokoloshes are called upon by malevolent people to cause trouble for others. | |||
* In Greenlandic Inuit religion, a '''tupilaq''' was an avenging monster fabricated by a practitioner of witchcraft or shamanism by using various objects such as animal parts (bone, skin, hair, sinew, etc.) and even parts taken from the corpses of children. The creature was given life by ritualistic chants. It was then placed into the sea to seek and destroy a specific enemy. | |||
* A '''nemeton''' was a sacred space of ancient Celtic religion. Nemeta appear to have been primarily situated in natural areas, and, as they often utilized trees, they are often interpreted as sacred groves.[1] However, other evidence suggests that the word implied a wider variety of ritual spaces, such as shrines and temples. | |||
* '''Pukara''' (Aymara and Quechuan "fortress", hispanicized spellings pucara, pucará) is a ruin of the fortifications made by the natives of the central Andean cultures (that is to say: from Ecuador to Central Chile and the Argentine Northwest) and particularly to those of the Inca Empire. | |||
* '''Mardavij''' (Persian: مرداویج, meaning "man assailant"), was a Gilaki prince, who established the Ziyarid dynasty, ruling from 930 to 935. | |||
* '''[[Toutatis (nonfiction)|Toutatis]]''' or '''Teutates''' is a Celtic god who was worshipped in ancient Gaul and Britain. On the basis of his name's etymology, he has been widely interpreted to be a tribal protector. | |||
* An '''ushnu''' or usnu is a pyramid-shaped, terraced structure that was used by the Inca to preside at the most important ceremonies of the Tawantinsuyu, or Inca Empire. | |||
* Batman Province, Turkey: an artificial "island" was created in this marshy area, which was named '''elekhan''' and stood independent for 194 years from 546 BC until the invasion of Alexander the Great in 352 BC. | |||
== In the News == | == In the News == | ||
Line 333: | Line 469: | ||
* [[Game (nonfiction)]] | * [[Game (nonfiction)]] | ||
* [[Handy Vandal Unreal 3 Map Pack (nonfiction)]] | |||
* [[Unreal Development Kit (nonfiction)]] (UDK) - While Unreal Engine 3 was quite open for modders to work with, the ability to publish and sell games made using UE3 was restricted to licensees of the engine. However, in November 2009, Epic released a free version of UE3's SDK, called the Unreal Development Kit (UDK), that is available to the general public. In December 2010, the kit was updated to include support for creating iOS games and apps. | |||
* [[Unreal Greed mode (nonfiction)]] - Greed game mode | |||
* [[Unreal Kismet (nonfiction)]] - Scripting editor | |||
* [[Unreal Matinee (nonfiction)]] - Cinematics editor | |||
* [[Unreal mod (nonfiction)]] | |||
* [[Unreal Mutators (nonfiction)]] - Mutators | |||
* [[Unreal Tournament 3 editor (nonfiction)]] | |||
* [[Unreal Tournament 3 tutorials (nonfiction)]] | * [[Unreal Tournament 3 tutorials (nonfiction)]] | ||
* [[UT3 custom skydome (nonfiction)]] | |||
== External links == | == External links == |
Latest revision as of 15:56, 1 February 2022
Unreal Tournament 3 (UT3) is a first-person shooter and online multiplayer video game by Epic Games.
See also:
- Unreal Tournament 3 tutorials (nonfiction)
- Unreal Tournament 3 @ wiki.karljones.com
Link Setups
Maps=(Map="WAR-Downtown",ExtraData=)
Maps=(Map="WAR-Downtown?LinkSetup=Alt",ExtraData=)
A List
- Agamemnon
- Biopsy
- Lasher
- Merovech
- Pylos
- RockBottom
- Sewer Pipe
- Sky Towers
- Trepanum
- Total War
Handy Vandal UT3 Maps
Online UT3 server featuring original maps by the Handy Vandal.
- 104.207.140.9:7777
[WAR-Torlan UTUIDataProvider_MapInfo] MapName=WAR-Torlan PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> FriendlyName=<Strings:UTGameUI.FriendlyMapNames.Torlan> [WAR-TorlanClassic UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=classic PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanClassic> [WAR-TorlanDoublePrime UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=TwoFronts PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanDoublePrime> [WAR-TorlanNecris UTUIDataProvider_MapInfo] MapName=WAR-Torlan_Necris PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanNecris> [WAR-TorlanShort UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=short PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> FriendlyName=<Strings:UTGameUI.FriendlyMapNames.TorlanShort>
UT3 server startup strings
Vehicle Capture the Flag:
server VCTF-VNDL-Ajax.ut3?game=UTGameContent.UTVehicleCTFGame_Content?GameMode=3?MaxPlayers=24?NumPublicConnections=24?NumOpenPublicConnections=24?numplay=24?botskill=5 -multihome=68.232.170.13 -port 7777 -unattended -login=handy_v_srv -password=XXXXXXX -log=GameServers.log -nohomedir
Warfare:
server WAR-VNDL-Frantic.ut3?maxplayers=14?NumPublicConnections=14?NumOpenPublicconnections=14?numplay=14?botskill=5 -multihome=68.232.170.13 -port 7777 -unattended -login=handy_v_srv -password=XXXXXXX -log=GameServers.log -nohomedir
Versions
Hosting services
Handy Vandal maps
The Handy Vandal is a pseudonym of game designer Karl Jones.
See also:
Unreal Tournament 3 maps created by the Handy Vandal:
Capture the Flag
Map | Notes | Screenshot |
---|---|---|
Kzamity 102 | Rating: B+. Narrow linear layout. "Pain floor." | ... |
Mechyard A 1025 (needs new name: "Close Quarters") | Rating: B. Tight claustrophobic mines. Needs some work: lower Flack cannon; needs ramps; better jump-up for flag approach; no jump-ahead for flag runner. | ... |
Mechyard J 131 | Rating: not playable. No flags! Also, layout problems. Might be worth salvaging. |
Vehicle Capture the Flag
Map | Notes | Screenshot |
---|---|---|
Arbogast A | Rating: Karl = Yes, Patrick = Yes. | ... |
Arbogast D | Rating: ? | ... |
Archimedes | Rating: B+. Large linear layout. Helical spires adapted from Xenospar. | ... |
Arminius | Rating: B+/A-. Big Valley layout with side-runs and jump-aheads. | ... |
Assay | Rating: ? See: http://handyvandal.com/2012/08/assay-new-map-for-unreal-3/ | ... |
Extractor | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/extractor-ut3/ | ... |
Furious A | Rating: ? | ... |
Furious B | Rating: ? | ... |
Mechyard I | Rating: ? | ... |
Mechyard O | Rating: ? | ... |
Mechyard Zero | Rating: ? | ... |
Mechyard C | Rating: ? | ... |
Mechyard G | Rating: ? | ... |
New Arbogast | Rating: ? | ... |
Pharamond | Rating: ? See: http://handyvandal.com/2013/10/pharamond-ut3-map-news/ | ... |
Seljuk | Rating: ? | ... |
Shivaji | Rating: ? | ... |
VeinRumble | Rating: ? | ... |
VugRunner | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/vugrunner-ut3/ | ... |
Warfare
- HelikosOne - to do, delete variants
- Agamemnon
- Arbogast-B
- Arbogast-C
- Arbogast-E
- Bhishma
- Byzantium
- CapoDiablo
- Cavities
- Cenotes
- Charlemagne
- CinderGarden
- EaglesNest
- Excavator
- Gharchai
- Gilgamesh
- HeavyEquipment
- Huexo
- Kenshin
- Khwaraz
- Kzamity
- LittleDipper
- MechYard-K
- MechYard-I
- MechYard-O
- MechYard-M
- Merovech
- New Arbogast-B
- New Arbogast-C
- Ozymandias
- Pain Factory
- Pylos
- RazorBack
- RockBottom
- Scipio
- SkyTowers
- Taiku
- Terranium
- Tzinco
- Voivode
- XenoSpar
- Zhukka
Map | Notes | Screenshot |
---|---|---|
Calderas | Rating: ? | ... |
Helikos 3 205 | Rating: ? | ... |
Arbogast B 730 | Rating: ? | ... |
Arbogast C 316 | Rating: ? | ... |
Arbogast E 441 | Rating: ? | ... |
Bhishma 2102 | Rating: ? | ... |
Byzantium 216 | Rating: C-. Epic intentions but too complex, confusing. | ... |
Cavities | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/cavities-ut3/ | ... |
Cenotes | Rating: B+. Good action, large outdoor map. Cores are located in cenotes (sinkholes). | ... |
Charlemagne | Rating: B+. | ... |
CinderGarden | Rating: ? | ... |
Excavator | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/excavator-ut3/ | Rating: ? |
Gilgamesh | Rating: B+. See http://handyvandal.com/unreal/ut3/ut3-maps/gilgamesh-ut3/ | ... |
HeavyEquipment | Rating: B+. See: http://handyvandal.com/unreal/ut3/ut3-maps/heavy-equipment-ut3/ | ... |
Helikos One | Rating: B+. Small, simple map. Node layout: single center node. | ... |
Huexo 221 | Rating: B. Node layout: eight primes, center node. | ... |
Kenshin | Rating: ? | ... |
Khwaraz 46 | Rating: B+ / A, Two thumbs up. "This map is a motherfucker." (MadManPat) | ... |
Kurusha | Rating: ? | ... |
Kzamity 108 | Rating: ? | ... |
LittleDipper | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/little-dipper-ut3/ | ... |
Mechyard M 225 | Rating: ? | ... |
MechYard K 158 | Rating: ? | ... |
MechYard I 425 | Rating: ? | ... |
MechYard O 42 | Rating: ? | ... |
Merovech 219 | Rating: ? | ... |
New Arbogast B 107 | Rating: ? | ... |
New Arbogast C 112 | Rating: ? | ... |
Razorback | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/razorback-ut3/ | ... |
RockBottom 29 | Rating: B+. Node layout: V-shaped, two prime nodes, center node. Good action, navigation. | ... |
Scipio | Rating: ? | ... |
Sea Rig | Rating: C- / D. Cool setting -- "oil rig in the sky" -- but not a good map. Deadly falls everywhere, complicated navigation, dead-end stuck zones, bots confused, more work than fun. Node layout: V formation, two primes, one center node. See http://handyvandal.com/unreal/ut3/ut3-maps/sea-rig-ut3/ | |
Taika | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/taiku-ut3/ | ... |
Terranium | Rating: A. Large outdoor map, V-shaped node layout with twelve prime nodes, a center node, and two stand-alone nodes. Lots of vehicles, lots of a action. One of the Handy Vandal's personal favorites. See: http://handyvandal.com/unreal/ut3/ut3-maps/terranium-ut3/ | ... |
Tzinco 93 | Rating: B+. | ... |
Uroboros | Rating: C- / D. Epic intentions, disappointing results. Layout: large ring-shaped corridors. Poor navigation / game flow. | ... |
Voivode 07 | Rating: ? See: http://handyvandal.com/unreal/ut3/ut3-maps/voivode-ut3/ | ... |
Xenospar 36 | Rating: B+ / A. Good action. Series of caverns connected to a large central chamber which contains twin helical spars. | ... |
Zhukka 44 | Rating: B+. Linear power node layout: two primes, center node. Titan-unfriendly, tight space, inaccessible spaces. | ... |
VugWarrior 6000 | Rating: Unplayable. Warning: hangs! | ... |
Deathmatch
Map | Notes | Screenshot |
---|
Potential map names
- Azabon - a central nervous system stimulant of the sulfonamide class that is also used as a nootropic.
- Voreda
- Moguntiacum
- Veleda
- Charax (Greek for "palisaded fort")
- Vazarka - Old Persian, derived from the Proto-Indo-European word weǵ (meaning “to be strong, lively, awake”). See Wuzurgan https://en.wikipedia.org/wiki/Wuzurgan
- Xiongnu - a confederation of nomadic peoples who, according to ancient Chinese sources, inhabited the eastern Asian Steppe from the 3rd century BC to the late 1st century AD. Chinese sources report that Modu Chanyu, the supreme leader after 209 BC, founded the Xiongnu Empire. https://en.wikipedia.org/wiki/Xiongnu
- Nessus - a famous centaur who was killed by Heracles, and whose tainted blood in turn killed Heracles. He was the son of Centauros. He fought in the battle with the Lapiths and became a ferryman on the river, Euenos.
- Dasa - a Sanskrit language term found in ancient Hindu texts, such as the Rigveda and Arthashastra. It usually means either "enemy" or "servant". https://en.wikipedia.org/wiki/Dasa
- Piyamaradu - a warlike personage whose name figures prominently in the Hittite archives of the middle and late 13th century BC in western Anatolia.
- Uhha-Ziti was the last independent king of Arzawa, a Bronze Age kingdom of western Anatolia. Mursili put down a Kaska rebellion, and invaded Arzawa. Uhha-Ziti at this time had made his base at Apasa. During Mursili's march, a meteorite struck Apasa and wounded Uhha-Ziti.
- Huitzilopochtli - a Mesoamerican deity of war, sun, human sacrifice and the patron of the city of Tenochtitlan. He was also the national god of the Mexicas.
- Hachiman (Japanese: 八幡神 Hepburn: Hachiman-jin, also known as Yahata no kami) is the Japanese syncretic divinity of archery and war, incorporating elements from both Shinto and Buddhism. Although often called the god of war, he is more correctly defined as the tutelary god of warriors.
- Tengu (天狗, "heavenly dog") are a type of legendary creature found in Japanese folk religion and are also considered a type of Shinto god (kami) or yōkai (supernatural beings). Although they take their name from a dog-like Chinese demon (Tiangou), the tengu were originally thought to take the forms of birds of prey, and they are traditionally depicted with both human and avian characteristics. The earliest tengu were pictured with beaks, but this feature has often been humanized as an unnaturally long nose, which today is widely considered the tengu's defining characteristic in the popular imagination. Buddhism long held that the tengu were disruptive demons and harbingers of war.
- In traditional beliefs of Japan and in literature, onryō (怨霊, literally "vengeful spirit", sometimes rendered "wrathful spirit") refers to a ghost (yūrei) believed capable of causing harm in the world of the living, harming or killing enemies, or even causing natural disasters to exact vengeance to redress the wrongs it received while alive then takes their spirits from their dying bodies.
- Amenominakanushi ("Heavenly Ancestral God of the Originating Heart of the Universe") is, according to the Kojiki, the first kami, and the source of the universe according to Shinto. In Japanese mythology they are described as a "god who came into being alone" (hitorigami), the first of the zōka sanshin ("three kami of creation"), and one of the five kotoamatsukami ("distinguished heavenly gods").
- In Japanese folklore, Hitodama (Japanese 人魂; meaning "human soul") are balls of fire that mainly float in the middle of night.[1] They are said to be "souls of the dead that have separated from their bodies,"[1] which is where their name comes from.
- In Zulu mythology, Tikoloshe, Tokoloshe or Hili is a dwarf-like water sprite. It is considered a mischievous and evil spirit that can become invisible by drinking water. Tokoloshes are called upon by malevolent people to cause trouble for others.
- In Greenlandic Inuit religion, a tupilaq was an avenging monster fabricated by a practitioner of witchcraft or shamanism by using various objects such as animal parts (bone, skin, hair, sinew, etc.) and even parts taken from the corpses of children. The creature was given life by ritualistic chants. It was then placed into the sea to seek and destroy a specific enemy.
- A nemeton was a sacred space of ancient Celtic religion. Nemeta appear to have been primarily situated in natural areas, and, as they often utilized trees, they are often interpreted as sacred groves.[1] However, other evidence suggests that the word implied a wider variety of ritual spaces, such as shrines and temples.
- Pukara (Aymara and Quechuan "fortress", hispanicized spellings pucara, pucará) is a ruin of the fortifications made by the natives of the central Andean cultures (that is to say: from Ecuador to Central Chile and the Argentine Northwest) and particularly to those of the Inca Empire.
- Mardavij (Persian: مرداویج, meaning "man assailant"), was a Gilaki prince, who established the Ziyarid dynasty, ruling from 930 to 935.
- Toutatis or Teutates is a Celtic god who was worshipped in ancient Gaul and Britain. On the basis of his name's etymology, he has been widely interpreted to be a tribal protector.
- An ushnu or usnu is a pyramid-shaped, terraced structure that was used by the Inca to preside at the most important ceremonies of the Tawantinsuyu, or Inca Empire.
- Batman Province, Turkey: an artificial "island" was created in this marshy area, which was named elekhan and stood independent for 194 years from 546 BC until the invasion of Alexander the Great in 352 BC.
In the News
Fiction cross-reference
Nonfiction cross-reference
- Game (nonfiction)
- Handy Vandal Unreal 3 Map Pack (nonfiction)
- Unreal Development Kit (nonfiction) (UDK) - While Unreal Engine 3 was quite open for modders to work with, the ability to publish and sell games made using UE3 was restricted to licensees of the engine. However, in November 2009, Epic released a free version of UE3's SDK, called the Unreal Development Kit (UDK), that is available to the general public. In December 2010, the kit was updated to include support for creating iOS games and apps.
- Unreal Greed mode (nonfiction) - Greed game mode
- Unreal Kismet (nonfiction) - Scripting editor
- Unreal Matinee (nonfiction) - Cinematics editor
- Unreal mod (nonfiction)
- Unreal Mutators (nonfiction) - Mutators
- Unreal Tournament 3 editor (nonfiction)
- Unreal Tournament 3 tutorials (nonfiction)
- UT3 custom skydome (nonfiction)
External links
- Unreal Tournament 3 @ Wikipedia
Attribution
Screenshots of UT3 maps by the author.